I even created test animations with meshes, shearing, weighted meshes and the test animations all imported and ran successfully in gamemaker.Double and triple checked the export settings.Ive tried a variety of potential fixes with no luck. I am using gamemaker version 2.2.5.481īoth full versions are purchased as well. Initially I just assumed it was due to using a newer version of spine with gamemaker so I reverted to spine version 3.6.53 and imported the spine data. Keep in mind that I had previously used these animations and they had worked fine although this wasa year or two ago. ![]() However I have encountered a problem where I get an error while attempting to import my hero into the project. I recently moved back to developing my game in gamemaker studio 2 after a period of developing my game in Unity.
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